TapestryEngine

A 2D Platformer Game Engine
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fcba20a322821815f39ef00f9656ffe7ba19b73e.svn-base (141B)


      1 #ifndef SYMBOL_H
      2 #define SYMBOL_H
      3 
      4 #include "Utils.h"
      5 #include "Console.h"
      6 #include "Actor.h"
      7 
      8 int ConvertStringToSymbol(char * str);
      9 
     10 #endif